Microsoft has stopped extending Work Graphs into newer Shader Models. A new Work Lists API aims to improve GPU-driven ...
Much of the die space of modern GPUs is given over to functionality that's not part of the traditional rendering pipeline. Sometimes, that feels like a bit of a waste. Which is why Microsoft's new ...
Use left and right arrow keys to seek audio. Shader Model 5.0 is old, having come out in 2009 with DirectX 11. It's long overdue for some innovation and a few changes to make it better than it is.