Elden Ring, FromSoftware and Nightreign
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Our conversation with director Junya Ishizaki continues as we dive into his favorite FromSoftware game and who he plays in Nightreign.
The Elden Ring Nightreign servers are down on June 2, and this is to conduct maintenance where patch 1.01.1 will be released.
Released on May 31, the studio’s first purely multiplayer effort struggles to grasp what makes its newly chosen genre great.
Elden Ring Nightreign director Junya Ishizaki explains why Dark Souls developer FromSoftware reuses assets between games.
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Elden Ring Nightreign is quickly proving itself to be a bit marmite in reception—at least, on first blush. It's my opinion that the game'll likely pick up in opinion as the playerbase, like me, gets used to this bizarre,
If you're wondering why you've received a matchmaking ban, check out our guide on the leave penalty in Elden Ring Nightreign to learn more.
“As with Demon's Souls or Sekiro, it may be confounding at first, but just like those games, Nightreign offers its own challenges and experiences. Once you overcome the initial hurdle, it'll surely provide a sense of accomplishment that's also its very own. “We hope you enjoy it.”
This Friday, May 30, Elden Ring Nightreign was released, a new FromSoftware title that comes with a multiplayer proposal that has filled many users with doubts. The reality is that its launch on Steam was a success, becoming the second-best debut in the Japanese company’s history on the platform.
Announced in May 2025, the Elden Ring movie is undated. In its press release, film production company A24 only announced they would be collaborating with Bandai Namco and that Alex Garland would serve as writer-director. No casting has been confirmed yet either.
When the video game Bloodborne dropped players into the deep end and ignored their cries for help, it joined a tradition of challenging work that outraged audiences.