Crushed in Time is a new adventure from developer Draw Me A Pixel exploring the metanarrative layer in game production.
Farclip today launched the first engine-native spatial logic layer for 3D environments, giving developers real answers on flow, pacing, movement, sightlines and spatial dependencies while they build.
After stirring controversy last week, Crystal Dynamics has offered clarity on how exactly generative AI was used in Tomb ...
ReactOS open source Windows clone ran Half-Life in-game for the first time in 30 years of development. A March 2026 GPU ...
Apple unveiled a comprehensive “intelligence-first” strategy, fundamentally altering how mobile operating systems, developer ...
Anthropic's Claude Fable 5 generates playable 3D video games from single prompts. Here's what the Mythos-class model means ...
The new 3v3 NBA arcade game features 30+ NBA stars and 11 streetball court variants from across the world. From NBA.com News Services The newest NBA video game, “NBA The Run”, is officially available ...
Jin Universe Studios, an independent game development studio headquartered in Singapore, made up of developers with backgrounds at studios like Tencent, Hypergryph Network Technology, and Kuro Games, ...
Apple has announced a broad range of developer-focused updates at WWDC26, introducing new AI frameworks, expanded Apple ...
Apple announced a new AI-powered version of Siri at WWDC. Vision Pro users can have Siri AI look through their lenses. Vision Pro users will be able to pin a virtual Siri widget anywhere within their ...
Gen Atlas got a new trailer at Summer Game Fest 2026, reminding everyone that the director of Shadow of the Colossus is ...