
List of 32X games - Wikipedia
There were 40[a] games produced worldwide, including six that required both the 32X and the Sega CD add-ons, and ten that were only released in North America, as well as only one released exclusively …
All North American Release Sega 32X Games - List Challenges
Independent of the Genesis, the 32X used its own ROM cartridges and had its own library of games. A total of forty titles were produced, including six that required both the Sega 32X and Sega CD add-ons.
List of all SEGA 32X games - MobyGames
There are 40 video games on SEGA 32X. They were released between the years 1994 and 1996. 1,729 people from 68 developers and publishers are credited with these titles!
All SEGA Genesis 32X Games Ever Released - Altar of Gaming
This is a work-in-progress list of all games released for SEGA Genesis 32X.
How many Sega Genesis 32X games are there? - ORBISPatches.com
There were 40 games produced worldwide, including six that required both the 32X and the Sega CD add-ons, and ten that were only released in North America, as well as only one released exclusively …
Retro Arcade Classics - Sega 32X Edition
Sega’s efforts to rush the 32X to market cut into available time for game development, resulting in a weak library of forty titles that could not fully utilize the add- on’s hardware, including Genesis ports. …
dEX: Sega Genesis: Games: 32X Games - dextremes.com
Only 36 titles were released for it in cartridge or CD format. All products are trademarks of their respective companies.
32X - Wikipedia
Sega's efforts to rush the 32X to market cut into time for game development, resulting in a weak library of 40 games that did not fully use the hardware, including Genesis ports.
Sega 32X Games - LaunchBox Games Database
Jun 1, 1994 · The Sega 32X is an add-on for the Sega Genesis video game console. Codenamed "Project Mars", the 32X was designed to expand the power of the Genesis and serve as a …
5 Facts About the Sega 32X - refactoid
Only 40 games were released for the Sega 32X. (source) The 32X was Sega’s way to expand the power of the highly-successful Sega Genesis, but was also used as a way to hold over fans until the …